Hero image

Dicing with Grammar

Average Rating4.72
(based on 221 reviews)

It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.

146Uploads

338k+Views

317k+Downloads

It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Personification generators
extra golden-timeextra golden-time

Personification generators

(0)
Included in the zip folder: detailed lesson plan, presentation, four fantastic personification generators (spooky woods, old buildings - inside and outside, creepy caves and majestic mountains). You will need 1-6 dice to use the personification generators. Try them - the combinations really work! Everything is Word/PowerPoint so you can edit and adapt as you wish. This is a carefully planned, fully resourced and differentiated lesson about personification aimed at upper key stage 2 writers. I used this session to create poetry with personification, but it would work equally well with descriptive writing or story settings. The lesson is structured as follows: Warm up What is figurative language? What is personification? Can you personify your noun using one of the prompts on the screen? Shared writing 2 differentiated dice-based personification generator activities - children use these to create stunning examples of personification about spooky woods (one verse) or spooky buildings (two verse: inside/outside writing) - try it! Peer assessment There are two additional personification generators if your class are keen to do more (cave and mountains). Fully road tested - in one session the whole class had written superb personification poems (example included on the ‘woods generator’), and they really enjoyed the spooky theme. I hope your class have the same success.
Amulet by Ted Hughes, poetry with patterns
extra golden-timeextra golden-time

Amulet by Ted Hughes, poetry with patterns

(0)
KS2 poetry with patterns - 4 lessons - fully resourced. I love using ‘Amulet’ by the amazing Ted Hughes as a model for children’s poetry writing. Here are four sessions that explore this rich and powerful poem in creative ways. By the end of session 4, children will have created powerful poems of their own. Objectives covered: Part 1 Understanding a poem I can discuss a poem in a group, listen carefully to others and build on my own ideas. I can explore the meaning of tricky words and phrases. I can infer what the poet may have been thinking. Part 2 Reciting a poem I can read using intonation to add meaning I can visualise a poem I can recite a poem from memory Part 3 Exploring nouns and noun phrases and gathering ideas I understand the terms noun and noun phrase I can use precise nouns and rich descriptive language Part 4 Creating poems of our own I can create a magical poem with patterns Your class will love creating poems in the style of Ted Hughes!
relative pronouns and clauses, dice game, 'Meet the Relatives'
extra golden-timeextra golden-time

relative pronouns and clauses, dice game, 'Meet the Relatives'

(0)
I can use the relative pronouns ‘who’, ‘which’, ‘where’, ‘when’, ‘whose’ and ‘that’ to write relative clauses. Specific relative pronouns are used when referring to different nouns. The fun dice game ‘Meet the relatives’ encourages children to think about which relative pronoun is most suitable for the noun in the sentence. The aim of the game is to be the first player to write an embedded relative clause using each of the relative pronouns on the game card. There are three versions of the game, to ensure that all learners are included and appropriately challenged. Enjoy meeting the relatives!
I or Me? A Pronoun Lesson and Game
extra golden-timeextra golden-time

I or Me? A Pronoun Lesson and Game

(1)
I or Me? These two pronouns are used regularly in English spoken language and writing, but often incorrectly! In KS2 children are expected to make an 'appropriate choice of pronoun or noun within and across sentences to aid cohesion and avoid repetition'. This resource provides a lesson plan outlining the rules regarding when to use 'I' and 'me' correctly (focussing on using I or me with another name) through a Powerpoint presentation with working examples and a board game. It also teaches the children a 'trick' to use to self-check that they have chosen the correct pronoun. There are 'support' and 'challenge' versions of the game and the grids are complete with no cutting out required, saving you plenty of time! The game is a fun way to consolidate the learning and includes a simple lesson plan, the game, the powerpoint presentation and the game boards, all of which can be edited and adpated to suit your pupils. I or Me? is best suited to Years 4-6 for use with children who speak english as their first language or for older children for whom english is an additional language.
expanded noun phrases, dice activity
extra golden-timeextra golden-time

expanded noun phrases, dice activity

(0)
There are lots of resources already available for expanded noun phrases, but none that really challenge children to develop their vocabulary and make really adventurous or precise choices. This dice activity encourages children to try out new word choices from extensive word banks, and it is fully differentiated into three versions. In its simplest form, children add adjectives and pairs of adjectives to noun phrases. In its most challenging form, children may have to add two compound adjectives and a preposition phrase - this can result in some wonderfully descriptive sentences. It all depends on the roll of a dice. Of course, teachers that love using my games will have guessed that already! Try it with your class and then ask them to apply the skill in their next composition. Fully editable so that you can easily adapt it to the unit you are working on by changing the single clause sentences that the children will be developing. *The main version here works well with myth, legend and adventure, but I have added a sci-fi version to show how it can be adapted for use with any fiction.
Plurals, scavenger hunt and dice game exploring 6 rules for changing singular to plural
extra golden-timeextra golden-time

Plurals, scavenger hunt and dice game exploring 6 rules for changing singular to plural

(0)
You are buying four resources here. They could be used in this order: 1. A scavenger hunt activity - active start to the lesson Cut up the word bank provided and stick the cards around the room, or simply leave the word bank out on tables. Children need to hunt for words that match plural rules. Finally, children apply the rule and change the singular noun into its plural form. 2. Extension tasks (in orange) for those that finish quickly. 3. A PowerPoint that goes over the rules from the scavenger hunt. Clear up any misconceptions before moving on to the next activity... 4. A fun dice game for exploring 6 of the most common rules for changing singular nouns into plural nouns. The first one to fill their solar system with plural nouns wins! It has a space theme ('Plural Planets'), but I have included an editable version of the gameboard so that you can easily change the theme to match your class topic. Enjoy! *I have added a' Vikings' themed gameboard to show how the game can be adapted to different writing topics.
'Follow the dice' story writing dice game that builds sentence variety into writing. It's fun too!
extra golden-timeextra golden-time

'Follow the dice' story writing dice game that builds sentence variety into writing. It's fun too!

(0)
Assessment focus I can use a wide variety of sentences and conjunctions in my writing Explanation Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these. Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
simple and compound sentences, dice game, silent letters
extra golden-timeextra golden-time

simple and compound sentences, dice game, silent letters

(0)
Assessment focus I can compose simple and compound sentences. Explanation This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class. It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.
Paragraph Party! Grouping information, organise paragraphs, fun whole class activity, football
extra golden-timeextra golden-time

Paragraph Party! Grouping information, organise paragraphs, fun whole class activity, football

(0)
THIS IS THE BEST WAY TO MAKE PARAGRAPHING A FUN AND CONCRETE EXPERIENCE. This is a fun and engaging whole class activity about organisation within a paragraph. Using a non-fiction context (information about football) pupils go to a paragraph party. They have to work out who is hosting the party (the topic sentence), who is the uninvited guest (information that doesn’t belong) and various other activities. In short, it’s a lively and memorable way of exploring non-fiction paragraphs.
Colon to introduce a list, dice game, fiction and non-fiction, differentiated 3 ways
extra golden-timeextra golden-time

Colon to introduce a list, dice game, fiction and non-fiction, differentiated 3 ways

(0)
I can use a colon to introduce a list (when the clause before the list is independent) This fun dice game gives children lots of opportunities to use a colon to introduce a list. I have included three versions of the game, to ensure that all learners are included and challenged appropriately. On track version: In pairs, use the on track dice guide. As players progress in the game, they must shade one colon on their game board for every item (or noun phrase) they include in each list. The first player to reach the finish is the winner. Support version: In pairs, children use the support dice guide. During each round both players create a list sentence, using the opening clause on the dice guide, and a list of noun phrases. There are visual prompts on the dice guide to support writers with ideas. Challenge version: Use the ‘on track’ dice guide, but ask the children to experiment with lists made up of expanded noun phrases that include commas, wherever possible. They can try using semi-colons to separate the items in each list. Example of a sentence that could be created by playing this dice game at challenge level: To create her magic potion she needed the following: wild mushrooms, from the lower field; oak bark, from the oldest tree in Western Wood; three long, white feathers and a twist of fresh sap, not more than a day old. Your class will soon get the hang of colons to introduce lists if you play this for a session.
colons and dashes, four dice activities
extra golden-timeextra golden-time

colons and dashes, four dice activities

4 Resources
Two engaging dice games exploring two different functions of colons (lists and explaining the previous clause). Better than worksheets! I have also included a two useful resources about dashes too.
Number the stars
extra golden-timeextra golden-time

Number the stars

(1)
A fully resourced, three week, Year 6 writing unit based on chapter 14 of ‘Number the Stars’ by Lois Lowry. This unit links beautifully with history learning, World War 2. If children a familiar with the story of Anne Frank, this text provides another example of what was happening in Europe in the final years of the WW2. All planning, slides and activities are included - no extra work necessary. Outcome After looking closely at chapter 14 of Number the Stars, children write their own suspenseful, historical story about a child who has to take a mysterious and important package on a dangerous journey. **The following objectives are comprehensively covered: ** Grammar skills • Use a parenthesis (a single dash) to add an afterthought • Use short sentences to create suspense • Use expanded noun phrases to add descriptive detail • Personify nouns Composition • Develop a historical character • Build atmosphere and create contrasting settings • Apply an understanding of the key features of historical stories and suspense writing • Plan a story using a familiar structure to support Reading and Vocabulary • Explore unfamiliar vocabulary in context • Develop reading fluency skills • Retrieve information and infer meaning • Retell a traditional story • Identify the key features of historical stories and suspense writing
I can build a solid sentence, KS2 writing, grammatically correct extended sentences, differentiated
extra golden-timeextra golden-time

I can build a solid sentence, KS2 writing, grammatically correct extended sentences, differentiated

(1)
Word and PDF both included Assessment focus I can build solid sentences Explanation We teach a lot of grammar in primary schools, but many children still struggle to see how it all fits together. There are plenty of children in upper KS2 who cannot compose grammatically correct sentences. Whilst it is true to say that reading, story-telling and listening to stories are the best ways to build awareness of sentences, it may also be helpful to give children some basic sentence patterns to use. If children can internalise these basic patterns, they may be able to use them in infinite different ways. Ultimately, we hope that children feel confident enough to move away from the patterns we give them and onto creating patterns of their own. Who is this for? On Track (ARE) The ‘4 brick’ version of this activity is for writers who could be at age related expectation if they could create grammatically correct extended sentences. Support There is also very simple ‘3 brick’ version of the activity for learners who are not able to write in simple ‘one clause’ sentences. Going deeper Children who are already confident at writing in accurate sentences can try the ‘Follow the dice’ activity (included). These learners will focus on using sentence variety.
the suffix ous - dice game
extra golden-timeextra golden-time

the suffix ous - dice game

(0)
Put your children in pairs to play the fun spelling game ‘VictoriOUS’. It’s a two player dice game that enables children to learn these four rules for adding the suffix ‘ous’: Some root word do not change – just add ‘ous’ For many root words that end in e, take off the ‘e’ and add ‘ous’ If the root word ends ‘-ge’, keep the ‘e’ and add ‘ous’ Change the ‘y’ to an ‘i’ and add ‘ous’ How about words that can’t have the ‘ous’ suffix? Peer assessment is built in. Everything that you need is here - just add 1-6 dice!